










DM: “I find an old treasure chest in the corner of the room.” The Player: “I strike it with my sword.” DM: “…you won’t investigate it?” “No.” “You won’t open it?” “Absolutely not. I strike it.” That’s how you recognise an experienced dungeon-delver. New players see a treasure chest and think treasure. Experienced players see a treasure chest and think: “Why did the DM mention it?” This Mimic T-shirt is for the roleplayer who long ago stopped trusting randomly placed chests and basically anything with teeth that only become visible after initiative has been rolled. You can always apologize to the chest afterwards. If it even was a chest. Warning: If the Dungeon Master smiles while describing a chest with “lovely fittings,” ask whether the fittings are teeth. A mimic never grants loot rights to adventurers.