










DM: “I find an old treasure chest in the corner of the room.” The Player: “I strike it with my sword.” DM: “…you don’t want to inspect it?” “No.” “You don’t want to open it?” “Absolutely not. I strike it.” That’s how you recognize an experienced dungeon-delver. New players see a treasure chest and think treasure. Experienced players see a treasure chest and think: “Why did the DM mention it?” This Mimic T-shirt is for the role-player who long ago lost trust in randomly placed chests and basically anything with teeth that only become visible after initiative has rolled. You can always apologize to the chest afterwards. If, that is, it was a chest. Warning: If the Dungeon Master smiles while describing a chest with “lovely hardware,” ask whether the hardware is teeth. A mimic never gives loot to adventurers.