










DM: “I find an old treasure chest in the corner of the room.” The Player: “I strike it with my sword.” DM: “…you won’t investigate it?” “No.” “You won’t open it?” “Absolutely not. I strike it.” That’s how you recognize an experienced dungeon-delver. New players see a treasure chest and think treasure. Experienced players see a treasure chest and think: “Why did the DM mention it?” This Mimic T-shirt is for the role-player who long ago lost trust in randomly placed chests and basically anything with teeth that only becomes visible after initiative is rolled. You can always apologize to the chest afterwards. If it even was a chest. Warning: If the Dungeon Master smiles while describing a chest with “beautiful hardware,” then ask whether the hardware is teeth. A mimic never gives loot rights to adventurers.