










In the middle of the room stands a treasure chest. No skeletons around it. No bloodstains. No traps you can see. Just an ordinary chest, almost standing and waiting to be opened. DM says: “So… who goes over to it?” Suddenly no one wants to be in front. Rogue wants to make a Perception check. Wizard wants to examine it with magic. Fighter suggests hitting it first. And the player who was last bitten by a mimic is already at the other end of the room. That is the beauty of mimics: You only have to meet one. Then all chests become suspicious for the rest of the campaign. This Mimic T-shirt is for the role-player who has learned that treasure chests don’t necessarily contain loot. Sometimes you are the loot. Warning: Opening the treasure chest’s mouth, so forget the loot. The mimic has already ordered the dessert.