










In the middle of the room stands a treasure chest. No skeletons around it. No bloodstains. No traps, you can see. Just an ordinary chest, practically standing and waiting to be opened. DM says: “So… who’s going to approach it?” Suddenly no one wants to be in front. Rogue will make a Perception check. Wizard will study it with magic. Fighter suggests striking it first. And the player who was last bitten by a mimic already stands at the other end of the room. That’s the beauty of mimics: You only have to meet one. After that, all chests become suspicious for the rest of the campaign. This Mimic T-shirt is for the tabletop gamer who has learned that treasure chests don’t necessarily contain loot. Sometimes you are the loot. Warning: Opening the treasure chest’s mouth, forget the loot. The mimic has already ordered the amouse (forent?).