Explore: The Santa Clause 3: The Escape Clause
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Ape Escape wouldn't even start without a DualShock. Sony's Japan Studio shipped it in 1999 as the first PlayStation game to require both analog sticks – left stick steers Spike, right stick swings the Stun Club and the Time Net – and the original digital pad got politely told to sit down. That gamble is what makes it the defining late-era PS1 game to collect: a first-party title that only makes sense on Sony's own hardware, released in the console's victory-lap years. If you're going to own one
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Cartridges in 1996. Sony had already proven the CD was the future with the PlayStation a year earlier, and Sega was fumbling around with the Saturn. Then Nintendo shipped a 64-bit console that still read chunky plastic carts, and somehow it worked anyway. That decision explains almost everything interesting about the N64 - the good, the ugly, and the reason certain games now cost more than the console itself. Why the cartridge gamble mattered more than the polygons The Nintendo 64 launched in