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Mortal Kombat (Game Boy - Probe Software - 1993 - FAH)

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An overall bad game that I used to look through rose colored glasses. Back in the days, I used to spend a lot of time at the nearby arcade, and I’ll always remember when Mortal Kombat came out: a big crowd gathered around the machine and reacted vividly to the blood and violence of the game. I only had a Game Boy, so I had no other choice but to get the game on that console. To be fair, I was (and still am) impressed by the graphics. But the animation and gameplay were too sluggish to a point that it is almost unplayable. It didn’t mattered to me back then, I was so happy to be able to play my first ever fighting game wherever I wanted. The game use a programming trick by displaying characters with background tiles instead of sprites, in order for them to display four shades of gray (regular sprites on Game Boy only shows three of them). That’s why the game is so slow: the Game Boy CPU is quickly overloaded by this programming routine.

nintendogameboymortal kombat

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